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Some Rules

Golden Rule  and Touch Move

 

Discussion

Castling
Pawn Moves
En Passant

 

 

KNIGHT MOVES IN AN L SHAPE.

ONE UP, TWO SIDEWAYS

TWO UP, ONE SIDEWAYS

KNIGHTS ARE THE ONLY PIECES WHO CAN HOP OVER OTHERS

STARTS ON A DARK SQUARE ENDS ON A LIGHT SQUARE

STARTS ON A LIGHT SQUARE ENDS ON A DARK SQUARE

KNIGHT MOVE

Stalemate

5 TIE GAME SCENARIOS

Tie Game by repeating position 3 times
Insufficient Material.
(assuming no pawns) against a lone King:

 

1) lone King,
2) King and one Knight,
3) King and one Bishop. A player must claim the draw, otherwise play continues (either player may still lose on time).
 
Draw by Repetition.
If the same position occurs 3 times (not necessarily on consecutive moves) with the same player to move, either player may point this out and claim a draw. If neither player claims the draw, play continues (either player may still lose on time).
 
Stalemate.
If a player has no legal moves on his/her turn, but is not in check, the game is over and the result is a draw.
 
Fifty-Move Rule.
If either player makes 50 consecutive moves without moving a pawn or making a capture (irreversible moves), either player may claim a draw. If neither player claims the draw, play continues (either player may still lose on time).
 
Draw by Agreement.
Players may offer a draw at any time during a game, but preferably immediately after making a move. If the opponent wants to accept the draw offer, he/she must do so before making a move, otherwise the draw offer expires. Draw offers may be repeated.
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